Having played virtual life games myself as a child (like SIMS) I can relate to the experience of creating something and caring for it. The games like that appeal to a younger age group, as they have the opportunity to control and have responsibility over something else.
I think the main reason that most SIMS users develop emotional relationships with their characters is that they create and customise them themselves. Creating a character personal and unique to yourself builds this virtual bond, making you want it to succeed in the game and care for it.
Below is a youtube video/tutorial showing how characters on the SIMS 3 are customised and created by the user. This is something that I will look into when developing my energy saving device, as I am looking human emotions in relation to energy saving.
No comments:
Post a Comment